DriversTGMFAQManualDatasheetTachyon G9600 PRO

Tachyon G9600 PRO Animation


  Specifications

Visual Processing Unit
 - ATI® RADEON™ 9600 PRO
 - 400MHz core frequency

Onboard Frame Buffer
 - 128MB DDR SDRAM
 - 600MHz DDR frequency

System Requirements
 - Intel® Pentium® 4 / III / II /
 
- Celeron™ or compatible with
 
- AGP 8X/4X/2X
 - AMD-K6®/Athlon™/Athlon™
 
- XP or compatible with AGP
 
- 8X/4X/2X
 - Windows® XP, 2000, 98/ME
 - 128MB of system memory
 - Installation software requires
 
- CD-ROM drive
 - DVD Playback requires
 
- DVD drive

Video Output
 - DB15 VGA Analog out
 - DVI-I Digital out
    DVI
 - TV Analog out
 . . . S-Video
 . . . Composite
 - Dual Monitor Support

Package Contents
 - 1 Tachyon Card
 - 3 Video Cables
 - 1 DVI-VGA Adapter
    DVI w/ 2 adapters
 - 1 User's Manual
 - 1 Driver CD:
 . . . Drivers & WinDVD 4.0
 . . . Tachyon Graphics Monitor
 - 1 Quick Installation Guide
     (Multi-Language)

Interface
 - AGP 8X/4X support

SMARTSHADER™ 2.0
 • Programmable pixel and vertex shaders (up to
 • 1024 instructions with flow control)
 • 16 textures per pass
 • Pixel shaders up to 160 instructions with
 • 128-bit floating point precision
 • Multiple render target support
 • Shadow volume rendering acceleration
 • High precision 10-bit/ch. frame buffer support
 • Supports DirectX® 9.0 and the latest OpenGL

SMOOTHVISION™ 2.1
 • 2x/4x/6x full scene anti-aliasing modes
    with programmable sample patterns
 • 2x/4x/8x/16x anisotropic filtering modes

HYPER Z™ III+
 • 3-level Hierarchical Z-Buffer with early Z test
 • Lossless Z-Buffer Compression

TRUFORM™ 2.0
 • 2nd generation N-Patch higher order surface
    support

FULLSTREAM™
 • Hardware accelerated de-blocking tehnology

VIDEOSHADER™
 • Seamless integration of pixel shaders w/ video

DISPLAY FEATURES
 • Dual integrated 400MHz DACs
 • High resolution digital output up to 2048x1536

HYDRAVISION™
 • Supports multi-display configurations

TACHYON GRAPHICS MONITOR
 • Hardware monitoring of VPU and memory
     temperature and voltage
 • Fan speed adjustment

Other FEATURES
 • Four parallel rendering pipelines process
    up to 1.6 billion pixels per second
 • Two parallel geometry engines process
    up to 175 million polygons per second
 • 128-bit DDR memory interface

 
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